Saturday, November 29, 2008

Malaysian Boy Dishonoring Ewe!



Bachok, Malaysia, Monday, May 08, 2006--Police are searching for a 15-year-old boy for questioning regarding alleged sex involving a local ewe. District police chief Deputy Superintendent Nazley Mohd Said said in the 6.30pm incident, the animal's owner, a 36-year-old housewife, was cleaning her house when she heard the frantic bleating of her ewe.

The sound came from beneath the lower portion of her house, which is built on stilts, where she kept her livestock.

On checking, the woman found the youngster naked with one of her ewes.

"When she screamed, the youth jumped up and fled. She lodged a police report," Nazley said.

Presumably, the woman, the boy and the sheep were equally jumpy in this incident. Furthermore, since Malaysia is a Muslim nation with Sharia family courts, the boy likely faces harsh punishment for carnal knowledge of a ewe. Sex with a sheep is an offense that surely besmirches the family honor. Therefore, I suppose the sheep and the boy will be sentenced to die.

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New Zealand Doctor's Handwash blamed for drink-driving -- didn't wash at all!


A New Zealand doctor has been convicted of drink-driving, despite blaming an alcohol handwash he used at work.

Ian Denholm, 53, had pleaded not guilty to the charge, saying the surgical handwash put him over the legal limit.

The orthopaedic surgeon has been fined $275 (£180) and had his licence suspended for six months by a Wellington court.

Denholm was pulled over on 6 July 2007 and admitted having up to two glasses of wine.

He recorded a breath alcohol level of 593 micrograms - over the legal limit of 400 mcg - when tested at a police station.

The doctor claimed his eczema provided an extraordinary ability to absorb alcohol in the hand wash gel he used to scrub up after operations.

The judge agreed to postpone his license suspension until 23 January as Denholm is the on-call surgeon over the Christmas holiday season.
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Friday, November 21, 2008

New Zealand MP starts with new pay scales, 2008, Auckland

21, November, 2008, Auckland--I read something rather interesting regarding the politicians' annual income from the New Zealand Hearld Newspaper today. The article also showed the annual income of politicians from other countriesBelow are some abstracts:

Public sector pay rises have also been outstripping the private sector.

Others said base salary movements varied and depended on skills and competition for talent.

Official figures put public servant adjusted salary and wage rises in the year to June 30 at 3.7 per cent.

But unadjusted figures - considered the best indicator of "take-home pay" - were as high as 5.5 per cent for the public and private sectors combined.

Former Prime Minister Helen Clark was paid a salary of $375,000 over the past year, and her deputy Michael Cullen got $264,500.

As both have moved out of leadership roles and on to the Opposition benches, their pay will tumble to near $130,000 even when the new rise is taken into account.

Mr Key will get the rise added to the existing Prime Minister's salary of $375,000. His salary as Leader of the Opposition was $233,000.

Mr Key is a multimillionaire after a career in the financial world and gives most of his political salary to charities.

He has said he intends to continue doing that with the bigger pay packet.

The biggest winners are the National MPs who have gone from Opposition seats to Cabinet positions.

Among them are Gerry Brownlee, Simon Power, Judith Collins, Tony Ryall, Anne Tolley and Paula Bennett.

Their salaries will go from around $130,000 to near $240,000.

Ministers outside the Cabinet - who include United Future's Peter Dunne, Act's Rodney Hide and Heather Roy and Maori Party co-leaders Tariana Turia and Pita Sharples - get almost $200,000.

New Labour Party leader Phil Goff gets the same money for being Leader of the Opposition as he got for being a Cabinet minister.

As well as getting more money for becoming ministers, John Key's new team get expense allowances and the use of a fleet of silver BMW limousines.

WHAT THEY GET

John Key
* Before the election $233,000
* Yesterday $375,000
* From today $393,000

Helen Clark
* Before the election $375,000
* Yesterday $126,000
* From today $130,000

TOP POLITICIANS' PAY OVERSEAS

Australia
* PM A$330,000 ($388,000)
* Cabinet ministers A$219,000 ($258,000)
* Leader of the opposition A$235,000 ($277,000)
* MP A$127,000 ($149,000)

UK
* Prime Minister £189,000 ($514,000)
* Cabinet minister £138,000 ($375,000)
* Leader of the Opposition £131,000 ($356,000)
* MP £62,000 ($169,000)

US
* President US$400,000 ($728,000)
* Senate minority and majority leaders US $188,000 ($342,000)
* Senator US$169,000 ($308,000)

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How do avatars have sex? Cyber Lifestyle, Second Life, virtual sex

THE ANSWER:

1. First characters need to buy genitals
2. Male characters can get aroused and have intercourse with female ones, but graphic depictions are very rudimentary
3. Intercourse is usually represented by an animated sequence

Characters interact socially

A couple have divorced after the wife saw the husband having online sex in the virtual world of Second Life. So how do avatars have sex?

Wife walks in and finds husband in a compromising position on the sofa with another woman. Wife feels betrayed. Wife files for divorce. Marriage ends.

It’s a familiar scenario in soap operas, but for one married couple it was all too real. Sort of.

Amy Taylor and David Pollard met in an online chatroom in 2003, got married and shared their interest in Second Life, a virtual world in which users create avatars to interact with each other.

But the marriage ended after Ms Taylor’s online character saw her husband’s avatar having sex on a sofa with a female prostitute.

So how do computerised characters have sex?

“First you need to buy genitals,” says technology journalist Adrian Mars, explaining the process in Second Life. “You start off with no genitals and then you buy some. These objects can do all sorts of things. You can have ones that ejaculate at the right moment.

“But there’s not much in the way of exciting mechanics. What you see on the screen is what you get and the best you can hope for is a bit of sexual humour, although some people do have intense relationships.

“Obviously the sex is not the same as in real life, but you’re still expressing yourself in a way that would, maybe reasonably, upset a partner.”

Participants can verbally communicate by voice or by typing speech that appears in a bubble above their character.

And although they can use the mouse and keyboard to move their character and pick things up, he says, the on-screen graphic depiction is very rudimentary. Undressing another character without their consent is not possible.

“You can touch and jiggle about a bit and you can emote and gesture in a way the other person would see. And you can have intercourse.”

Users can make their avatars sit, lie or stand for sex, says Kieron Gillen of gamerzines.com, but the intercourse is usually an animated sequence triggered by a click of the mouse on an interactive “node”, although it depends how they are programmed.

“People customize their avatars with animations and enormous e-phalluses which you can buy. It’s a player-generated economy and people exchange things they have created - someone builds it, someone buys it and someone puts it into action.”

For people participating in this, he adds, the sexual chat is more important than the avatar having sex, which acts more like a prop to get their imagination going.

And you can forget any notion of sensual touch. As crude, pixelated representations of humans, avatars can’t flex individual muscles, says Gabby Kent, a lecturer in computer games at the University of Teesside.

It would just resemble two clunky-looking characters rubbing their bodies against each other.

These kinds of online worlds are navigated fairly intuitively, she says, so just by clicking on a door could make your avatar walk through it, without the need to move your hand to find the handle.

In a similar way, some games could just have a special sequence cutting in to represent sexual intercourse. But even those offering the characters more control are unlikely to look very real. Yet that doesn’t mean it’s harmless fun.

“In Second Life, all the characters are real people somewhere in the world and that’s why there’s always such betrayal felt,” says Ms Kent.

Antlers

One blogger writing about his experience in Second Life describes the range of male genitalia on offer to buy, including skin colour control, sound, animations, ejaculation, urine and some that are touchable by other players to lead to arousal.

He visited virtual sex shops and sex clubs where he saw people having sex in a number of different ways.

It is only to be expected in a world where players pick every detail of how their avatars will look, says Mr Mars.

“You can design any object. You can buy your own antlers, for instance. Sex has become a big thing [in Second Life] but I suspect it’s full of teenagers, so that’s no shock.”

Some Second Lifers have been known to misbehave - a US journalist was attacked by flying penises when conducting an interview in his virtual office.

And infidelity is not the only thorny ethical issue thrown up by virtual sexuality - some players have had sex with animals.

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